Category Archives: iPhone

MobileViews Podcast 72: Googlegedon

In MobileViews Podcast 72, Todd Ogasawara and Jon Westfall discuss:

– Happy 30th birthday to the Apple Macintosh (Jan. 24, 2014)

– Gmail/Google+-ageddon. 1st world problems. Cyber dependency
Ref: TechCrunch

– iWorks for iOS updated
Ref: GigaOm

– App picks
Pushbullet for Android – Ref: This Week in Google episode 233

– Yay! S. Korea says no to phone bloatware
Ref: ZDNet

MobileViews Podcast 69: Life after Windows Phone, Microsoft Project Siena, credit card security

Todd Ogasawara and his old friend and special guest, Jon Westfall, talk about their move from Windows Mobile/Phone to other mobile platforms, Microsoft Project Siena for Windows 8.1, and credit card security (COIN, Loop).

MobileViews Podcast 66: iOS 7 discussion. iPhone 5s fingerprint reader hacked already?

Todd Ogasawara and Emil Reyes discuss the pros and cons of the recently released iOS 7 for iPhone and iPad in this podcast. Neither one bought a new iPhone 5c or 5s. So, their experience is based on upgrades to the iPhone 5, iPad mini, and iPad 2.

They also devote a segment of the podcast to discuss the news that the Computer Chaos Club has found a way to fool the iPhone 5s’ fingerprint reader.

iOS 7 camera HDR (High Dynamic Range) feature more subtle than I remember

ios7_hdr_20130922

Apple added the HDR (High Dynamic Range) photo feature way back in iOS 4.1 (Fall 2010). After playing with this photo option for a couple of weeks, I stopped using it. With the release of iOS 7 last week, I decided to take another look at HDR on my iPhone 5. However, my first test pair of photos (iOS provides the option to save a normal photo along with the HDR photo) barely seemed to be different from one another (normal vs. HDR) – [see below for the first photo pair].

I ended up creating a test scene that would be sure to look different when comparing a normal photo to the HDR one. The photo above is that test scene. The photo on the right is the HDR version. This time I could see the difference.
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iOS 7 iTunes Radio requires WiFi by default (this is a good thing)

ios7_itunesradio_wifiThe iOS 7 iTunes Radio feature is a lot better than I expected. So far, it has done a good job of auto-building radio play lists even when specifying non-U.S. artists. This is something that Google Music All Access does very poorly in my experience. This is mostly because Google’s U.S. music store does not have much “world music” from what I can tell. Once it became apparent that I was going to use iTunes Radio going forward, I started looking for an option to make sure all this streaming was done only when I am connected to a WiFi network. I couldn’t find this option.

However, as you can see from the screenshot here, iTunes Music appears to be set by default to only play when connected to a WiFi network. This screen appeared when I paused the stream to run off to a meeting. While walking, I turned on my iPhone to check on my email and noticed the screen shown here (the last thing I did was pause iTunes Radio).